Crypto News

XRP ledger-based XUMM application enters public beta-testing phase

Ripple-powered XRPL Labs has been working on the application, XUMM, for almost a year now. This application will allow users to store both crypto and fiat currencies like Euros and Dollars in their wallets. According to the lead developer of XRPL labs, Wietse Wind, the project is now in its final stages and its public beta version will soon be available widely on 24 March.

Wind tweeted,

“Last lines of code, last fixes, last pages for the Beta site. Yes, we’re actually going to publish the XUMM Public Beta to the iOS App Store & Google Play Store today”

The XRPL developer noted that as the application’s beta has been released, the team will share the “Get XUMM [Beta]” website soon. In January 2020, Wind had spoken to AMBCrypto, noting that the project had been delayed due to technical reasons. However, Wind wanted to stay away from deadlines as he was worried about the security and usability of the application suffering.

The project was privately beta-tested in January, and according to Wind’s recent announcement, they have now moved on to the next step of public beta testing.

However, the launch came with a warning from the lead developer himself, with Wind asking users to not use the XUMM beta version with high-value accounts. He said,

“…don’t transfer high amounts of XRP/IOU’s. We’re launching a BETA. Expect dragons”

While one half of the community was excited to welcome the beta, the other half was concerned for the security of customers’ assets. Wind addressed this problem by stating that a user’s own device holds keys and the device signs transactions. Wind noted,

“… You authorize the signing with a passphrase (high value accounts) or pin (spending accounts) + face/touch ID.”

Unlike various services that have been not been allowed to function in the United States, XUMM will be released worldwide. The team will be updating the old version on XUMM available on Playstore after the co-developer of the project, @baltazar223, noted it still contained bugs.

The team was expecting the launch of the product by February 2020, however, that did not happen. Even though the launch date has not been made public yet, Wind believes the project has to be “right” and not “right now.”

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